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Synthesis of Virtual Environments for Aircraft Community Noise Impact Studies

机译:用于飞机社区噪声影响研究的虚拟环境综合

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摘要

A new capability has been developed for the creation of virtual environments for the study of aircraft community noise. It is applicable for use with both recorded and synthesized aircraft noise. When using synthesized noise, a three-stage process is adopted involving non-real-time prediction and synthesis stages followed by a real-time rendering stage. Included in the prediction-based source noise synthesis are temporal variations associated with changes in operational state, and low frequency fluctuations that are present under all operating conditions. Included in the rendering stage are the effects of spreading loss, absolute delay, atmospheric absorption, ground reflections, and binaural filtering. Results of prediction, synthesis and rendering stages are presented.
机译:已经开发了一种新功能,用于创建虚拟环境,以研究飞机社区的噪音。它适用于记录的和合成的飞机噪声。当使用合成噪声时,采用三个阶段的过程,其中包括非实时预测和合成阶段,然后是实时渲染阶段。基于预测的源噪声合成中包括与操作状态变化相关的时间变化,以及在所有操作条件下均存在的低频波动。渲染阶段包括扩展损耗,绝对延迟,大气吸收,地面反射和双耳滤波的影响。给出了预测,合成和渲染阶段的结果。

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